Some of the human character models are a bit weak and look quite awkward, where others such as the various beats and monsters are quite pleasing. The dialogue is frequently droll and self-referential and it curiously mitigates some of the game’s rough edges. The tutorial is integrated into the prologue quests which helps a lot. The GUI and combat mechanics are intuitive and fairly simple to master. If you shop around you can get the base edition for an absolute song on numerous key seller sites. If you like open world RPGs and are prepared to try a flawed but interesting game, then why not give Two Worlds II a try. It didn’t take long for the games niche market charms to come flooding back. As I have a season pass, I should get this free of charge, so I duly re-installed all of Two Worlds II. ![]() ![]() Turns out it wasn’t released back in 2017 due to “reasons” and is scheduled to come out this November. And there, as bold as brass, was a banner for Shattered Embrace. To cut along story short I was looking for a discount key for a specific game and I found myself perusing the TopWare Interactive online store. Eventually, when I had more leisure time available, other games took priority and so I forgot about Two Worlds II. However, due to the fluid nature of “life”, I never made much progress with Call of the Tenebrae. Because I had fond memories of the game, I bought a season pass and dutifully installed the first of the new DLC. As well as some additional multiplayer maps, a standalone story Call of the Tenebrae was to be released in Q2 and another, Shattered Embrace, was to become available in Q3. I really dig this aspect of the game.Ĭirca June 2017, I and many other gamers were surprised to learn that there was further DLC coming to Two Worlds II. There’s a wide variety of weapons and armour. Crafting and spells have a great deal of depth. ![]() There are weird character models and a rather ponderous propensity of using faux "Olde English" in all dialogue. The game visually has a lot of rough edges. So I invested about 90 hours of my time into this franchise and enjoyed it far more than I expected. Furthermore, a little research showed that this game by German developers Reality Pump Studios, had quite a following. There was an exceptionally well-priced bundle available at the time. I ended up buying Two Worlds II and its expansion, Pirates of the Flying Fortress. Back in 2014, I was searching for another RPG to fill that post Skyrim vacuum. So, once again let’s recapitulate what was previously discussed. Actually, I know perfectly well that I have and here’s the previous blog post. I’m suffering from a distinct sense of déjà vu as I write this post, as feel I’ve written something very similar before.
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